#ifndef _LEVELS_H_
#define _LEVELS_H_
#include "cocos2d.h"
using namespace cocos2d;
#define LEVEL_NUM 50
class Levels
{
public:
	Levels();
	~Levels();
	//CCFileData * data;
	//std::vector<std::vector<int>> arr;
	std::vector<unsigned char *> levelStrArr;
};
#endif